- Chapter 1: Why Create Physical Products
- Chapter 2: Some Very Easy Ways to Get Simple Products Off the Ground
- Chapter 3: One More Easy Option – 3D Printing
- Chapter 4: Ideas and Intellectual Property
- Chapter 5: Preparing Your Idea – Prototyping, IP Protection and Focus Groups
- Chapter 6: Sidestepping Manufacturing With Licensing Agreements
- Chapter 7: Finding a Manufacturer
- Chapter 8: Funding
- Chapter 9: Selling Your Product
- Conclusion